Is Yahoo trying to buy Tumblr?
According to reports, Yahoo could be preparing to offer up to $1 billion for Tumblr.
Here’s hoping that deal doesn’t go through, I used to love Flickr until Yahoo took it over (Related, this is a great read on that subject). Delicious was good before Yahoo took it over too… And Geocities… And probably many of these 76 companies. Yahoo just shouldn’t have nice things!
Google I/O day one highlights.
Google’s I/O developer conference got underway Wednesday without anything like the headline grabbing demonstration of Glass at last years Day One keynote, but there were still a few interesting points:
Also announced were some statistics: 900 million Android activations worldwide to date, and 48 billion apps downloaded from Google Play. That compares to 50 billion app downloads on iOS, which was reached earlier this week.
Timelapse lets you view Google Maps over time.
Google have worked with the US Geological Survey, NASA, and TIME to release more than 25 years of satellite imagery, compiled into a global time-lapse map able to be viewed and navigated in your browser.
Check out how your town’s changed over time by looking it up here.
Google celebrates 37 years of breakout.
Google has slipped a small easter egg into their Image Search page in the form of a playable Breakout game, which was originally released in 1976.
To get access to the game, navigate to the Image Search page and type in “Atari Breakout”
Click below for an interesting backstory (tl;dr - Steve Jobs and Steve Wozniak originally produced the prototype Pong game):
Mobile phone ownership could average one per person this year.
According to data from the International Telecommunication Union the world has almost 1 mobile-cellular subscription for every person on the planet.
An estimated 6.8 billion subscriptions are already active, with an estimated world population of 7.1 billion.
It’s worth noting that data from 2012-2013 is estimated only, and there is no data to indicate how many people have multiple subscriptions.
Unreal Engine 3 powered demo runs in standard web browser.
Epic Games has shown off a game built to run in any standards-based browser using HTML5, WebGL and Javascript, without any additional drivers or plugins. The demo of Epic Citadel is based on Unreal Engine 3, which took just four days to port to the web.
“Just like Sony and Microsoft have platforms, the web is now a platform, and if you can build and ship a game, you can have it run in several (and in the future, any) standards-compliant browser and have a great experience,” Epic founder Tim Sweeney told Gamasutra last month.
“It marks the end of drivers, installation, all the other weird quirks of legacy game development.”
Check out the demo here.
The world’s first webpage brought back to life.
On April 30, 1993 the first page on the World Wide Web was made available online by CERN - the same group now running the large Large Hadron Collider in Europe.
While the page has been accessible at various sources on and off since that date, it’s now been moved back entirely to its original address. Check it out at http://info.cern.ch/hypertext/WWW/TheProject.html
Video: Computer Chronicles check out the internet, in 1995.
Admittedly I only watched the first three minutes, but it’s worth checking out just for the 90’s music and intro.
Chrome feature transforms any web page into a playable game.
World Wide Maze is a ‘Chrome Experiment’ that transforms a given website into a 3D playable map, which can then be controlled by a smartphone (or keyboard).
Check it out at www.chrome.com/maze
Map: The world’s undersea cables.
A submarine cable is about 0.75 to 2.5 inches in diameter, or about the thickness of three ordinary garden hoses. The longest cable, called the Southern Cross, runs under the Pacific, stretching 18,500 miles.
Popular Mechanics has an interesting story up about how these cables are laid down and maintained, check it out here.